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using page up/down we can navigate the files until we find the armorĬlose Umodel. So we want to search for "Vixen" you now see a much shorter list, companion armors are almost always in their basic BioH file so let's open "BioH_Vixen_00.pcc" (the default armor). Veteran = Zaeed Garrus = Garrus Assassin = Thane Tali = Tali Professor = Mordin Grunt = Grunt Mystic = Samara Vampire = Morinth Thief = Kasumi Companion files use the dossiers nicknames they are : Vixen = Miranda.
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We want to find Miranda's outfit, they are located in her files. Now that this is done we are going to find and add the model we want (Miranda's armor) as both an armor and a casual outfit.įirst off open Umodel and select the path where your Mass effect 2 folder is then select \BioGame\CookedPC wait a bit for the model viewer to load, now we have a huge list of pcc files, these contain everything the games needs to load, all the models, effects, textures, etc. Now that that's done let's look at what you will need : -the Unreal Package Extractor -the Umodel -the Mass Effect 2 Coalesced editor -You will also need my custom files armor_menu and loadseq ) This tutorial is not for the casual modders (modding the illusive man's eyes on your character does not make you a pro sorry) Hi guys ! As promised here is my tutorial on how to make your companion outfits wearable as either casual outfits or as armors.Ī little warning before we start : BACKUP YOUR COALESCED.INI you WILL break your game if you make a single mistake and someone who does a mistake while editing his coalesced does not have the competence to fix it so BACK IT UP.
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